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Manual
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©
2005 Holdem Memory
Contents
- Windows XP.
- 200 MHz Pentium or faster CPU with at least 128 MB of RAM.
- 38 MB of Hard Drive.
- Run "SetupHoldemMemory.exe" and follow instructions.
- To uninstall, open Programs -> Holdememory -> Uninstall and follow
instructions.
- Click "Site's
Paths" button and set the paths of the sites. This is the first
setting that you must to do Hold'em Memory to work correctly.
- Login at poker site,
open and sit down in a table.
- Select the site from "Site" combo box.
- Select the Profile from "Profile Player" combo box.
- Click "Refresh" button.
- Select a table, click "Select Table" button. First you must make
sure that you have selected the Site correctly in the combo box, this is
very important.
- Select
the rounds you want play automatically in "Play Automatically"
combo box.
- If you have two or
more tables opened, open another instance of Hold'em Memory for each table
you want to play.
- Note 1: The program can "see"
what you can see and what you cannot see. If the table is behind a
window or the table is hidden, Hold'em Memory will still be able to
capture the cards.
- Note 2: The program includes a
test profile. We recommend you only use this profile only for Play
Money tables. For real money
tables, modify the profile or create other new ones.
- The program has
default paths configured. For example for PartyPoker the path is: "C:\Program
Files\PartyGaming\PartyGaming.exe". If you need to change the Path the
steps are:
(In this example we want to set the path: "C:\Program
Files\PartyGaming\PartyGaming.exe")
Note: You should to know where
the EXE file is located. If you don't
know where it is, then you have to
locate the file on your computer. Right click on the PartyPoker's shortcut
(in
example) and select "Properties", to find this file.
1. -
Version of Hold'em Memory and registration of the software.
2. - Edit, create, delete, modify profiles and other options.
3. - Auto Post yes/no.
4. - Cards. Both first they are our cards.
5. - Wait for Big Blind yes/no.
6. - Show the open tables.
7. - Refresh the open tables.
8. - Select a table.
9. - Leave a table.
10. - Select the Profile with which Hold'em Memory will work.
11. - Site in which Hold'em Memory will work.
12. - Until where Hold'em Memory will press the buttons automatically.
13. - Open another instance of Hold'em Memory to work with another table.
14. - Show/Hide details.
15. - Player's status. Colors: Blue-Active, Red-Out, Black-Empty.
16. - Number of hands that Hold'em Memory will play, when this number is
surpassed Hold'em Memory closes. With the value "0" will play
limitless hands.
17. - Select the Paths of the sites. This is the first thing that you
must do for the correct operation of Hold'em Memory.
18. - Shows the hand of the round.
19. -
The red light indicates who is the dealer.
20. - Shows Odds and the log of the game.
21. - Action buttons. Use in manual mode (Advisor On).
22. - Advisor On/Off. Click this button to change from automatic mode to
manual mode (or vice versa) temporarily. In the following round it takes the
correct value again.
23.-
Shows the action recommended.
24.- Shows Logs or Odds.
25.-
If the action to take is not Fold neither
Check, HM changes from automatic mode to manual mode, this means, you are making
Fold and Check action in automatic mode, but when the hand should not be folded
or checked HM lets that you play the hand..
You can set this feature for each round.
26.- Hold'em Memory will make "Sit Out", when we are
"Big Blind", if the number of players of the table is lower to the number that we
want. This option will work if the Auto Post checkbox of the table is "off", you can have the Auto Post option of HM selected ("on").
27.- Sit Out Hold: When you are "Sit Out"
HM maintains this state although the number of players increases.
28.- Close Table: When HM makes "Sit Out", HM
closes the table. If the user makes "Sit Out" manually HM doesn't
close the table.
- New
Profile
- Select
New Profile from Settings buttton.
- The
new profile is created with 0 starting hands and always folds.
- To
copy default strategies from existing profile click the "Copy From"
buttton.
- Edit
Profile
- To
delete a profile, click on Delete button and confirm. This will also
delete the backup of the profile.
- To
rename a profile, click on Rename button.
- To
edit a profile, click on Edit button.
- Backup
Profile
- To
make a backup of the profile, click Backup button.
- To
restore a profile, click Restore button.
-
Please regularly backup your profiles.
- Starting
Hands
- Use
Starting Hands page to setup up to 169 hand groups.
- To
include a hand to a group, click inside the box.
- To
insert/delete groups, click on group item.
- The
last column shows how often a given hand group will be dealt.
For each hand in a group, pair = 6/1326 = 0.45%, suited = 4/1326 = 0.30%,
offsuit = 12/1326 = 0.90%
- The
header for the last column displays sum of all group percentages.
- Preflop,
Flop, Turn, River
- The
individual strategies (or combo boxes) is defined as "strats".
- There
are 160 total # of preflop strats.
- There
are 145 total # of postflop strats.
- The
Fold % column displays (total fold strats) / # total strats.
- The
Cl/Ch% column displays (total call strats + total check strats) / # total
strats.
- The
BR % column displays (total bet strats + total raise strats + total
reraise strats) / # total strats.
- The
Manual strat value is 0. The Manual strat lets to the player to select the
action. If the player is playing with automtic mode, Hold'em Memory will change from automatic mode to Manual
mode.
- At
this time, there are 274 flop groups, 449 turn groups, and 215 river
groups.
- The
percentage actions, such as "Call 50%, Fold 50%", are
proportionally added to fold strats and call strats.
- To
quickly select predefined strategies click Fold, Call, Raise, Weak, Okay,
Good, Strong and Manual buttons.
- To quickly fill down
the top most strat, click on pot status column header.
- The
percentages are shown in the columns of percentages in the following way:
1 (it's 100%), 0,45 (it's 45%), 0,03 (it's 3%), etc...
- The
calculation of percentages is made with all the strategy columns. So if,
for example, we want to set a strategy of maximum aggressiveness, the
column of percentage of Raiser/bet (BR%) will never be 1 (100%) because
there are several columns whose maximum action is Call.
- Select
Copy From dialog to copy group strategies from current or existing profile.
- The
graphics of the hand examples are shown on Flop, Turn, and River pages.
- A complete well thought out profile can take 4 hours (you'll need patience). For this reason, we
highly recommend that you backup your profiles regularly.
- PopUp
Holdem Memory when you have to take an action (Yes/No).
- A
voice warns you every time that you have to take an action (Yes/No).
- An
alarm warns you when you have to take an action only once in each Round (Yes/No).
- If
you have Nut on River, HM will make bet/raise.
- Previous definitions:
- Round:
The game has 4 rounds (Preflop, Flop, Turn and River).
- Action:
Check, Fold, Bet, Call, Raise, (n/a = no apply).
- Turn:
Every time that we have to make an action. The Round can have several
turns if there are raises.
-
HM:
Hold'em Memory.
- Hold'em Memory will
use the strategy columns and our position to decide what action to take. Each strategy column corresponds to a game situation
when we receive the turn to play. The game situation is explained here.
- Auto-Fill: Use the Auto-Fill combo to fill the strategy columns
automatically. The options are:
- Fold
a Raise: If a player makes Raise in the following turn I make Fold.
- Call 1 bet
(My maximum number of bets will be: 2 bets): Maximum I make Call 1 bet more in each
turn, until betting 2 bets.
- Call 1 bet in each turn
(My maximum number of bets will be: 3 bets): Maximum I make Call 1 bet more in each
turn, until betting 3 bets.
- Call 1 bet in each turn
(My maximum number of bets will be: 4 bets): Maximum I make Call 1 bet more in each
turn, until betting 4 bets.
- Call 2 bets in the same turn
(My maximum number of bets will be: 3 bets): Maximum I make Call 2 bet more in each
turn, until betting 3 bets.
- Call 2 bets in the same turn
(My maximum number of bets will be: 4 bets): Maximum I make Call 2 bet more in each
turn, until betting 4 bets.
- Call 3 bets in the same turn
(My maximum number of bets will be: 4 bets): Maximum I make Call 3 bet more in each
turn, until betting 4 bets.
- Raise
(My maximum number of bets will be: 3 bets): If it is possible I make Raise until 3
bets. If it is not possible to make Raise I make Call until 3 bets.
- Raise
(My maximum number of bets will be: 4 bets): If it is possible I make Raise until 3
bets, and if later a player makes 2nd Reraise in the following turn I make
Call. If it is not possible to make Raise I make Call until 4 bets.
- Always Raise
(My maximum number of bets will be: 4 bets): I make Raise always.
Each option includes to the previous options. You can modify the default
parameters, see the game situation here.
To quickly fill down the top most strat, click on pot status column
header.
- In Preflop, you have option to call/reraise a raise with some hands that
you usually make Fold, but you play it if they are a certain number of
players (or higher) playing the Preflop. The blinds aren't counted.
- If somebody (not you) made the Raise action on Preflop or the Bet/Raise
action on Flop or Turn, you have the
options:
- Check-Raise: If nobody makes Bet, HM makes Check. If somebody makes Call, HM makes Raise. In any other case HM will follow the defined
strategy.
- Check-Call: If nobody makes Bet, HM makes Check. If somebody makes Bet, HM makes Call. In any other case HM will follow the defined
strategy.
- Check-Fold: If nobody makes Bet, HM makes Check. If somebody makes Bet or Raise, HM makes
Fold.
- Bet Again: If you are the maximum
Bettor/Raiser
on the previous round, HM will make Bet if nobody has made it
previously on current round.
- In Preflop click "More" button to protect your blind position and to make Raise to the blind from the blind
position.
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- Our position is calculated automatically by the application. The position is calculated starting from the last
player. In each turn the last player is considered that he has the position 10. Our position will always be relative to the last
player. Our position will change in each turn according to the other players they go making
Fold. See examples here.
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- You can know your hand odds, pot odds, win chance and outs:
- Hand
Odds: The chances of you to improve your hand. If you hold two
hearts and there are two hearts on the flop, your hand odds for making
a flush are about 2 to 1. This means that for approximately every 3
times you play this hand, you will hit your flush one of those times
(1/3). If your hand odds are 3 to 1, then you would hit your hand 1
out of every 4 times (1/4).
- Pot
Odds: Pot odds is a ratio of the amount of money in the pot
compared with how much money it takes to call. If there is $100 in the
pot and it takes $10 to call, your pot odds are 100:10, or 10:1. If
there is $50 in the pot and it takes $10 to call, then your pot odds
are 50:10 or 5:1. The higher the ratio, the better your pot odds are.
Pot odds ratios are a very useful tool to see how often you need to
win the hand to break even. If there is $100 in the pot and it takes
$10 to call, you must win this hand 1 out of 11 times in order to
break even (1/11). The thinking goes along the lines of: If you play
11 times, it'll cost you $110, but when you win, you get $110 ($100 +
your $10 call). The usefulness of hand odds and pot odds becomes very
apparent when you start comparing the two. As we know now, in a flush
draw, your hand odds for making your flush are 1.9 to 1. Let's say
you're in a hand with a nut flush draw and it's $5 to you on the flop
to call. Do you call? Your answer should be: What are my pot odds?.
If there is $15 in the pot plus a $5 bet from an opponent, then you
are getting 20:5 or 4:1 pot odds (1/5). This means that in order to
break even, you must win 1 out of every 5 times (1/5). However, with
your flush draw, your odds of winning are 1 out of every 3 times
(1/3)! You should quickly realize that not only are you breaking even,
but you're making a nice profit on this too. If your Pot Odds is favorable you will see green color, but you will see the red color. Note that the green color doesn't mean that you should bet and the red one that you should not bet, that depends on the strength of your hand and the danger that there is in the table.
- Win
Chance: HM calculates the chances that your hand has of winning taking into account the number of active players.
- Outs:
Outs are defined as a card in the deck that help you make your hand.
So if you hold AK of spades and have two spades on the flop, that
leaves 9 more spades in the deck, since there are 13 cards of each
suit. This means you have 9 outs to complete your flush - but not
necessarily the best hand!
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- In the screen
"Log of the Game" Hold'em Memory shows all the events that
happened in the game. All the data of the game are recorded in a file log in
the folder "logs". From time to time, you should erase these files
to avoid wasting space unnecessarily on the hard drive.
- The name of the file
log is composed of the name of the table+date+hour, you can see it or edit
it with any text editor, for example with NotePad of Windows.
- In the file log you
will be able to see the following texts:
- Round: Round of the game (Preflop, Flop, Turn or River)
- Game Id: Number of the game, Id, date and hour.
- My cards: Our two cards.
- Higher card: The highest card that we have.
- Position: Our position when we acted.
-
There are 5 columns
that represent the possible turns of a round. In these columns the actions
of the players are written:
-
SB: SmallBind
-
BB: BigBlind
-
CL: Call
-
FL: Fold
-
CK: Check
-
RS: Raise
- Callers: Number of callers.
-
Raisers: Number
of raisers.
-
Limp: The
first player that makes the "Call" or "Raise" action
in Preflop. Or the first player that makes the "Bet" action in the other
rounds.
-
Blinds: Number of
blinds.
-
Raiser:
Name of the player that makes the "Raiser" action in the round.
-
Reraiser:
Name of the player that makes the "Reraiser" action in the round.
-
2nd
Reraiser: Name of the player that makes the "2nd Reraiser"
action in the round.
-
(The symbol
'*' before the player's name indicates that the raiser has been made in our
turn).
-
Strat
column:
Strat column that is applied.
-
Recomended
action: Action that
Hold'em Memory taking of the strat.
- If you
have doubt about some hand that you are thinking, you can click on the
"WHAT hand is...?" button, this tool will show you the round,
group (Id) and description belonging to that hand.
-
The first two cards are our cards and the rest
are cards of the table.
- Auto-Fold
- Some people want to play the hands for themselves, but it bores them very much to click on the Fold button
continually. For this type of users the feature Auto-Fold has been created.
- Obviously you need to be playing in automatic mode. Then you should select the round in which you want to make
Auto-Fold.
- If the action to take
is not Fold neither Check, HM changes from automatic mode to manual
mode, this means, you are making
Fold or Check action in automatic mode, but when the hand should not be folded
or checked HM lets that you play the hand.
- Auto-Fold won't make anything if you are playing in manual mode.
- Manual
Strat
- The Manual strat lets to the player to select the
action. If the player is playing with automtic mode, Hold'em Memory will change from automatic mode to Manual
mode.
- Manual Strat won't recommend any action to take neither in manual mode, neither in automatic
mode. It simply changes from automatic mode to manual
mode to let to the player to select the action.
- Differences
- Auto-Fold will always change from automatic mode to manual mode if the action to take in the round is
Call, Bet, Raise, Reraise or Manual. If Auto-Fold is in "No Change Auto", HM will only change from automatic mode to manual mode if the action to take is
"Manual" for a specific hand.
- If you
play same way all the time, you'll become too predictable and your profit
will suffer. You can use the action Random to vary your play.
- If you're
in a tough situation and not sure what to do, you might want to use action
Random to randomize your actions.
- Select
the appropriate action pairs from strat combo box.
- There are
four types of action pairs: Call or Fold, Check or Bet, Call or Raise, and
Raise or Fold. Also there are the action Random.
- Each of
those paired actions have three types of paired percentages: 25% or 75%, 50%
or 50%, and 75% or 25%.
- For
example, if you select "Call (25%) or Fold(75%)", the application
will recommend/push "Call" 25% of the time and "Fold"
75% of the time.
-
If you select "Random" the application
will recommend/push "Fold" 33.3% of the time, "Call"
33.3% of the time and "Raise" 33.3% of the time.
- You can
customize several bluffings in the strategy, for example you can customize
the "No Callers" column with the action "Bet" in the
positions 9 and 10. This means that if all players make the "Check"
action you will make the action "Bet".
-
You also can customize Check-Raise, for example
if you have a strong hand and your position is early you can make a Check or
Call action and customize in the columns of Raisers a Reraise action. Uses
the percentage fields for Check or Call for always not making the same
strategy.
- You can play with
"4 Color Deck" option On or Off.
- You will see the
message of the site recommending you that you use the "Auto Post Blind"
of the table. We recommend you
to use the "Auto Post" of Hold'em Memory.
- In Preflop, the blinds
are not counted as "callers", except if the SmallBlind completes
the bet. If the SmallBlind complete the bet is counted as a caller but if
the SmallBlind doesn't make it is not counted as caller.
- You can use the ramdon
actions displayed on the action text box to randomize your actions (25%-75%,
50%-50%...).
- In Preflop, the strat
with position Big Blind and column "no_callers" is used when we
are Big Blind "non official" , this means, we sit down in the
table and we begin to play before being Blind (Read this text of Positions
Examples section).
- In manual mode (Advisor
On) or in automatic mode (Advisor off) we can click on the buttons of action
of Holdem Memory or on the buttons of action of the table without
problems, even if the action taken is not the action recommended by
the program. Although we click on the buttons of the table, Holdem
Memory will know it and it will know the correct strat that it has to choose
in our next turn.
- To play with multiple
tables, open another instance of Hold'em Memory.
- The width of the
window is preset and cannot be changed. You can change the height with
"Details" button.
- Please regularly backup your profiles.
- "ProfileTest"
is only a profile to test the program, it is your responsibility if you
decide to use it to play in tables of real money.
- Please email your questions or comments to Support.
- If you find some Bug,
please communicate it to us.
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